{"id":2704,"date":"2026-01-04T21:10:58","date_gmt":"2026-01-04T13:10:58","guid":{"rendered":"https:\/\/gameways.net\/geometry-waves\/"},"modified":"2026-01-04T21:10:58","modified_gmt":"2026-01-04T13:10:58","slug":"geometry-waves","status":"publish","type":"post","link":"https:\/\/gameways.net\/hi\/geometry-waves\/","title":{"rendered":"Geometry Waves"},"content":{"rendered":"<p>Geometry Waves is a fast-paced reflex game where precision is everything. Hold the mouse to make your arrow rise, release to glide down&amp;mdash;navigate through a neon-lit maze of moving traps and deceptive geometry. Each of the 30 handcrafted levels introduces a new obstacle mechanic: vanishing ninjas that flicker in and out of sight, hidden barriers that only appear when youre close, and more unpredictable challenges designed to test your timing and focus. mouse only<\/p>\n<p>https:\/\/html5.gamemonetize.com\/v1zud8fjalvqmwndggvm5ukwl4lswqzp\/<\/p>","protected":false},"excerpt":{"rendered":"<p>Geometry Waves is a fast-paced reflex game where precision is everything. Hold the mouse to make your arrow rise, release to glide down&amp;mdash;navigate through a neon-lit maze of moving traps and deceptive geometry. Each of the 30 handcrafted levels introduces a new obstacle mechanic: vanishing ninjas that flicker in and out of sight, hidden barriers [&hellip;]<\/p>\n","protected":false},"author":1,"featured_media":2703,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"footnotes":""},"categories":[89],"tags":[184,197,21,144,13,236,522,523],"class_list":["post-2704","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-other","tag-attack","tag-avoid","tag-casual","tag-geometry","tag-mobile","tag-space","tag-turn","tag-twist"],"_links":{"self":[{"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/posts\/2704","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/comments?post=2704"}],"version-history":[{"count":0,"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/posts\/2704\/revisions"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/media\/2703"}],"wp:attachment":[{"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/media?parent=2704"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/categories?post=2704"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/gameways.net\/hi\/wp-json\/wp\/v2\/tags?post=2704"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}